[RP] Silent Hill
I've been binging on this series and I'm starting Homecoming tomorrow, so I thought I'd start an RP. This will be serious and somewhat like Abigail's Haven RP in terms of tone and expected literacy, but anyone can join if they have a basic understanding of the setting. For those that do not, let me provide some exposition.
The Town:
Silent Hill is a resort town on Lake Toluca, somewhere in the northeastern United States. It consists of three 'levels'. On the surface, it's a regular town like any other. To those that are called to it, Silent Hill is a ghost town wrapped in perpetual fog. Strange creatures prowl the streets and the architecture and landscape seems to conspire against 'visitors', leading them towards anything between death to self-realization. The third 'Otherworld' is a hellish nightmare borne of a visitor's worst fears and darkest thoughts. Very rarely, a visitor can move between the worlds at will using a focus, but it usually only occurs during moments of great stress. The monsters here are violent and grotesque, it is wise to avoid them.
The Call:
Victims of Silent Hill feel drawn to the town and will find excuses to enter, arriving in the fog world. Often brought for a reason, these lost souls may not leave until whatever issue that attracted them is dealt with once and for all. Failure usually means death and madness.
A local cult worships the Otherworld and can shift at will, exhibiting minor control in areas not dominated by Alessa, the powerful spirit of a little girl murdered by her own mother in the Order. In her domain, things are generally more malicious and spiteful, but she's likely to spare those that she pities. Areas not controlled by the Order or Alessa are controlled by the town itself, the motives of which are inscrutable.
Sample Character:
Name: Simon Carraway
Age: 20
Job: Student
Affiliation: Neutral
Vices: Coward, Aloof
Virtues: Inquisitive, Stubborn
Drawn by: Guilt.
Tormentor (if any): Pyramid Head
You can start at any Fog World locale that you know. If you don't know any, you start in the forest path outside town. Monsters are dangerous, but killable. Fight, but don't always expect to escape unscathed. Tormentors chase you based on your reasons for being drawn or your vice. You can't kill them unless you realize why they're after you. Characters can interact and work together, but should separate periodically. Remember; you're nuts, you just haven't realized it.
With all this aside, let's get started, shall we?
The Town:
Silent Hill is a resort town on Lake Toluca, somewhere in the northeastern United States. It consists of three 'levels'. On the surface, it's a regular town like any other. To those that are called to it, Silent Hill is a ghost town wrapped in perpetual fog. Strange creatures prowl the streets and the architecture and landscape seems to conspire against 'visitors', leading them towards anything between death to self-realization. The third 'Otherworld' is a hellish nightmare borne of a visitor's worst fears and darkest thoughts. Very rarely, a visitor can move between the worlds at will using a focus, but it usually only occurs during moments of great stress. The monsters here are violent and grotesque, it is wise to avoid them.
The Call:
Victims of Silent Hill feel drawn to the town and will find excuses to enter, arriving in the fog world. Often brought for a reason, these lost souls may not leave until whatever issue that attracted them is dealt with once and for all. Failure usually means death and madness.
A local cult worships the Otherworld and can shift at will, exhibiting minor control in areas not dominated by Alessa, the powerful spirit of a little girl murdered by her own mother in the Order. In her domain, things are generally more malicious and spiteful, but she's likely to spare those that she pities. Areas not controlled by the Order or Alessa are controlled by the town itself, the motives of which are inscrutable.
Sample Character:
Name: Simon Carraway
Age: 20
Job: Student
Affiliation: Neutral
Vices: Coward, Aloof
Virtues: Inquisitive, Stubborn
Drawn by: Guilt.
Tormentor (if any): Pyramid Head
You can start at any Fog World locale that you know. If you don't know any, you start in the forest path outside town. Monsters are dangerous, but killable. Fight, but don't always expect to escape unscathed. Tormentors chase you based on your reasons for being drawn or your vice. You can't kill them unless you realize why they're after you. Characters can interact and work together, but should separate periodically. Remember; you're nuts, you just haven't realized it.
With all this aside, let's get started, shall we?