Aiyo
01/26/15 04:24AM
I could definitely do with some pizza right now.
PrincessDaisy
01/26/15 04:24AM
Killua said:
i dont get it but i think you are sexually frustrated. Try pizza.
I'm making fun of all the unnecessary signs.




Aiyo
01/26/15 04:27AM
PrincessDaisy said:
Killua said:
i dont get it but i think you are sexually frustrated. Try pizza.
I'm making fun of all the unnecessary signs.




He's being sarcastic.
PrincessDaisy
01/26/15 04:29AM
Aiyo said:
He's being sarcastic.
Foreigners don't use sarcasm.
Aiyo
01/26/15 04:33AM
PrincessDaisy said:
Aiyo said:
He's being sarcastic.
Foreigners don't use sarcasm.
You'd be surprised.
Killua
01/26/15 04:51AM
Aiyo said:
PrincessDaisy said:
Aiyo said:
He's being sarcastic.
Foreigners don't use sarcasm.
You'd be surprised.


Should i be offended?..
PrincessDaisy
01/26/15 05:19AM
Killua said:
Aiyo said:
PrincessDaisy said:
Aiyo said:
He's being sarcastic.
Foreigners don't use sarcasm.
You'd be surprised.


Should i be offended?..
If you're a baby.
juicyholes
01/26/15 07:40AM
Just thought I should clear something up
It seems there is some debate (which is a good thing, only it COULD be a little more civil and mature, seeing as how it's not THAT big of a deal in the first place that there is disagreement). I thought I should clear something up here.

Some people are saying simply and correctly that: SOME sort of symbols should be used to enclose narration (think of narration in a book. Whether the narrator is the main character, another character, or an anonymous third entity, we always know the difference between narration and dialogue. The only difference is that in books, quotation marks enclose dialogue whereas in RP, symbols are used to enclose narration), the narration should be a thorough and descriptive -- and preferably eloquent account of your character's actions, thoughts, movements, feelings, as well as environmental details and happenings. This should be self explanatory, but here's an example. -=The sun had just set over the horizon, and the first of the stats began to twinkle in the sky. He took her hand in his as they walked slowly down the beach. He felt so happy to be with her finally, and imagined their future together=- THAT is a good example of how the characters actions, movements, thoughts, and feelings as well as environmental factors (the sun setting, the stars). Symbols need to separate this from character dialogue, because if they didn't it could be misconstrued as the character saying all of those narrative things TO the other character in their own voice, rather than it just setting the scene.

Take for instance, this example: -=The sun had just set over the horizon, and the first of the stats began to twinkle in the sky. He took her hand in his as they walked slowly down the beach. He felt so happy to be with her finally, and imagined their future together. He turned to look at her and speak=- I love you so much, you make me feel like the luckiest man in the world.

There we have it done correctly, with dialogue separated from narration. There is no question as to what the character is saying with their voice versus what is simply happening in the scene. Note that no quotation marks are necessary in this form, because it is understood that words outside of the symbols are the character's "lines". You wouldn't see a script with CHARACTER'S NAME: "Character's lines", after all.
Quotation marks are appropriate in dialogue or narration when a word is used ambiguously, or doubtfully, or to describe the title of something (a book, a song, whatever) present in the story.

Now consider this example: The sun had just set over the horizon, and the first of the stats began to twinkle in the sky. He took her hand in his as they walked slowly down the beach. He felt so happy to be with her finally, and imagined their future together. He turned to look at her and speak. I love you so much, you make me feel like the luckiest man in the world.

This is far less organized, and if written by someone with poor writing skills, dialogue can become indistinguishable from narration. Hopefully this clears up ONE of the issues under debate.

The second thing I'd like to address is that people arguing over WHICH symbols are CORRECT when enclosing narration. The truth is that it really makes absolutely no difference at all. Use whatever symbols you want to enclose your narration. A lot of people are saying that it is stupid to be arguing over which symbols to use. They may not be arguing in a manner of civility and maturity (which is something some of us low level members are hoping to change around here), but I do agree with their point. It is pointless to argue about which symbols to use because it DOES NOT MATTER. Just follow your own preference.

Thanks for all for continuing to bring issues of RP into light. Bear in mind that the Do's and Don'ts list is a living, breathing document, almost like a constitution in that amendments may be added or done away with or changed/improved upon. We should think about developing a proper procedure for those things so that we can introduce a loose protocol for RP around here, one that the majority can agree on and put to good use, and which can be KINDLY taught to newbies.


All suggestions and views are welcome on this thread as long as they are civil, mature, and on topic. Unfortunately I don't have the power to delete comments, but let's see if a bunch of reasonable adults can follow an honor system here.

Thanks again, and keep posting!

Rule63MePlease
01/26/15 09:16AM
Yeah, this is why I suggested the format so it's easy for everyone to tell what is narration and what is dialogue even if you are not a great writer. But also I want to point out, that using CHARACTER'S NAME: then the text for what they are saying should only be needed for NPC's in the story. If the character's name is not yet known or not important enough for a name you would just give them a title like Man A, Man B, Man C, etc... Or based on their job in the story, teacher, doctor, police officer, bartender, etc... It's not needed for player characters because they would be typing what their character is saying, unless the player's character is not yet known to the other players.
Magus732
01/26/15 07:50PM
juicyholes said:
It seems there is some debate (which is a good thing, only it COULD be a little more civil and mature, seeing as how it's not THAT big of a deal in the first place that there is disagreement). I thought I should clear something up here.

Some people are saying simply and correctly that: SOME sort of symbols should be used to enclose narration (think of narration in a book. Whether the narrator is the main character, another character, or an anonymous third entity, we always know the difference between narration and dialogue. The only difference is that in books, quotation marks enclose dialogue whereas in RP, symbols are used to enclose narration), the narration should be a thorough and descriptive -- and preferably eloquent account of your character's actions, thoughts, movements, feelings, as well as environmental details and happenings. This should be self explanatory, but here's an example. -=The sun had just set over the horizon, and the first of the stats began to twinkle in the sky. He took her hand in his as they walked slowly down the beach. He felt so happy to be with her finally, and imagined their future together=- THAT is a good example of how the characters actions, movements, thoughts, and feelings as well as environmental factors (the sun setting, the stars). Symbols need to separate this from character dialogue, because if they didn't it could be misconstrued as the character saying all of those narrative things TO the other character in their own voice, rather than it just setting the scene.

Take for instance, this example: -=The sun had just set over the horizon, and the first of the stats began to twinkle in the sky. He took her hand in his as they walked slowly down the beach. He felt so happy to be with her finally, and imagined their future together. He turned to look at her and speak=- I love you so much, you make me feel like the luckiest man in the world.

There we have it done correctly, with dialogue separated from narration. There is no question as to what the character is saying with their voice versus what is simply happening in the scene. Note that no quotation marks are necessary in this form, because it is understood that words outside of the symbols are the character's "lines". You wouldn't see a script with CHARACTER'S NAME: "Character's lines", after all.
Quotation marks are appropriate in dialogue or narration when a word is used ambiguously, or doubtfully, or to describe the title of something (a book, a song, whatever) present in the story.

Now consider this example: The sun had just set over the horizon, and the first of the stats began to twinkle in the sky. He took her hand in his as they walked slowly down the beach. He felt so happy to be with her finally, and imagined their future together. He turned to look at her and speak. I love you so much, you make me feel like the luckiest man in the world.

This is far less organized, and if written by someone with poor writing skills, dialogue can become indistinguishable from narration. Hopefully this clears up ONE of the issues under debate.

The second thing I'd like to address is that people arguing over WHICH symbols are CORRECT when enclosing narration. The truth is that it really makes absolutely no difference at all. Use whatever symbols you want to enclose your narration. A lot of people are saying that it is stupid to be arguing over which symbols to use. They may not be arguing in a manner of civility and maturity (which is something some of us low level members are hoping to change around here), but I do agree with their point. It is pointless to argue about which symbols to use because it DOES NOT MATTER. Just follow your own preference.

Thanks for all for continuing to bring issues of RP into light. Bear in mind that the Do's and Don'ts list is a living, breathing document, almost like a constitution in that amendments may be added or done away with or changed/improved upon. We should think about developing a proper procedure for those things so that we can introduce a loose protocol for RP around here, one that the majority can agree on and put to good use, and which can be KINDLY taught to newbies.


All suggestions and views are welcome on this thread as long as they are civil, mature, and on topic. Unfortunately I don't have the power to delete comments, but let's see if a bunch of reasonable adults can follow an honor system here.

Thanks again, and keep posting!


Wow, you sure know what you like, don't you? I admire that in a person.
Magus732
01/26/15 07:52PM
Magus732 said:
Wow, you sure know what you like, don't you? I admire that in a person.

Of course, nobody'd expect someone to go to all the trouble of listing ALL THIS and not have a demonstration of your work.
Urici
01/26/15 07:53PM
Dude. You fucking quoted EVERYTHING twice. Genious.
Magus732
01/26/15 07:53PM
Urici said:
Dude. You fucking quoted EVERYTHING twice. Genious.

Yeah, that shouldn't have happened. :( I'll go back and fix that.
juicyholes
01/27/15 06:12PM
Urici said:
Dude. You fucking quoted EVERYTHING twice. Genious.


If you're going to sarcastically call someone a genius, maybe you should know how to spell "genius". Just saying. I know English isn't your first language, but come on. Be careful when you try to insult someone over nothing for it may come back making you look foolish.

Nobody's day was ruined by a small mistake like that.

That's the kind of senseless whining and conflict creation we should be trying to avoid around here from now on.
juicyholes
01/27/15 06:17PM
Rule63MePlease said:
Yeah, this is why I suggested the format so it's easy for everyone to tell what is narration and what is dialogue even if you are not a great writer. But also I want to point out, that using CHARACTER'S NAME: then the text for what they are saying should only be needed for NPC's in the story. If the character's name is not yet known or not important enough for a name you would just give them a title like Man A, Man B, Man C, etc... Or based on their job in the story, teacher, doctor, police officer, bartender, etc... It's not needed for player characters because they would be typing what their character is saying, unless the player's character is not yet known to the other players.


You're absolutely correct. I do this sometimes in my RP's when a third, fourth, so on, party is needed to progress the scene. Good point and sorry I neglected to include it. Perhaps I will add it as the 12th Amendment to the RP Constitution if you will. I'd like to see this thread be the source of some kind of "social contract" among RP enthusiasts, which is why I'm so excited that so many people are responding and presenting their ideas.

In fact, I'm brainstorming a separate thread concerning interpersonal interaction on this imageboard/forum altogether. It would address the way we treat each other and raise awareness to promote respect, civility, and maturity around here. The majority of people I've talked to here are good natured, respectful, and kind, and I believe that's what most of us want out of this environment. If this separated social contract garnered enough support, I really think we all as members could remain mindful of the fact that we should be treating each other on the internet the way we would treat people out in the real world. The one thing I hate more than anything else is that the anonymity of the internet makes people think that it gives them the license to behave like complete douche bags for no reason whatsoever. It's a tough problem to tackle, but I (and I imagine others) would hate to see this community which we enjoy devolve into something like YouTube, where hate is spread without restraint or reason. Let me know what you guys think about that, and try to keep an open mind about it. Let's see the glass as half-full if we can.

Thanks for all comments, concerns, and ideas
Keep em coming, and as always, keep it peaceful, keep it respectful, keep it on topic, and keep all criticism CONSTRUCTIVE. Together we can make a difference.
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