Should I develop a hentai game?
Hey guys, everything okay?
Firstly, English is not my native language.
If the text is a little strange, I apologize.
"vent"
Recently I've been thinking about creating a hentai-themed game.
However, whenever I looked for games with this theme, I always found games with a very high price.
something that always left me feeling discouraged, because when I look at the games, the vast majority of them don't have any kind of tricks and are super simple.
some nonsense and then some sex scenes and he ended up playing it, it doesn't even look like it's a game, just sex scenes and the end.
"ambition"
I've always liked playing management games, from the simplest Flash ones (good time) to the more complicated ones like city managers.
I imagine making a game with these elements, nothing too complicated but with these management mechanics.
Something to be fun to play regardless of the theme.
I also really like the mechanics of novel games, where you can walk around the environments, there are items and money.
However, I imagine this in an open world, where you actually walk around places (not going through places by clicking buttons) and find NPCs walking around.
You can see them talk to them and interact, as if they were a person walking down the street.
And it has mechanics of encounter simulators with NPCs (possible for everyone you meet within the game).
like talking to him and getting his phone number, then asking him for a walk, arranging a meeting and as affinity starts to release sexual things.
I think this sexual part of the game is a sandbox, you can release it and use it however you want.
"doubt"
Would there be people interested in a game with this theme?
What could the business model be like so that I can make the game available for free?
Firstly, English is not my native language.
If the text is a little strange, I apologize.
"vent"
Recently I've been thinking about creating a hentai-themed game.
However, whenever I looked for games with this theme, I always found games with a very high price.
something that always left me feeling discouraged, because when I look at the games, the vast majority of them don't have any kind of tricks and are super simple.
some nonsense and then some sex scenes and he ended up playing it, it doesn't even look like it's a game, just sex scenes and the end.
"ambition"
I've always liked playing management games, from the simplest Flash ones (good time) to the more complicated ones like city managers.
I imagine making a game with these elements, nothing too complicated but with these management mechanics.
Something to be fun to play regardless of the theme.
I also really like the mechanics of novel games, where you can walk around the environments, there are items and money.
However, I imagine this in an open world, where you actually walk around places (not going through places by clicking buttons) and find NPCs walking around.
You can see them talk to them and interact, as if they were a person walking down the street.
And it has mechanics of encounter simulators with NPCs (possible for everyone you meet within the game).
like talking to him and getting his phone number, then asking him for a walk, arranging a meeting and as affinity starts to release sexual things.
I think this sexual part of the game is a sandbox, you can release it and use it however you want.
"doubt"
Would there be people interested in a game with this theme?
What could the business model be like so that I can make the game available for free?